![]() A quick thinker, he is able to use words and improvisational acting to his advantage (like Miguel), and although he and Miguel have opposite personalities, values and ideas, the two deeply care about each other, and are unable to stay mad at each other for long without feeling guilty. He tries his best to remain realistic in every situation in order to stay out of trouble. In times of trouble, Tulio is usually the one who comes up with a clever plan. He is initially more interested in wealth and fame than adventure (a conflicting trait with Miguel), but has a good heart he is willing enough to give up his gold in order to protect the citizens of El Dorado from Hernán Cortés's army. Its barrels somewhat resembles those of the Last Squeak.Tulio tends to be the more strategic, logical, and level-headed of the two protagonists.However, the sniper functions more like weapons featuring the attribute, as the user will always fire 3 shots when the fire button is pressed.It is also one of the fewer snipers to feature the attribute.It is one of the few weapons that don't have damage reduction when shooting through the wall.This weapon returned in the Trader's Van as part of the Community Van.A primary or backup weapon to finish off weakened opponent. Take out the user from medium range with a powerful Primary but beware it has multiple shots instead of semi-auto.Ĭarry around a high-mobility weapon to easily traverse around the map and finding sniping spots.Flamethrowers and shotguns can be useful for quickly killing users at close range.Avoid being caught in the open when there is a sniper, stick to cover and locate the sniper then attempt to countersnipe them with your own.Flank around the user with a shotgun or melee weapon and attack them from behind.It fires a noticeable laser, keep an eye out for the source of the laser as it may indicate the general area of where the user may be.Try to wait until the user is out of ammo, then attack while they are vulnerable.Strafe around the user while firing to avoid getting hit.Area damage weapons and shotguns can quickly finish users off.If engaged in a sniper duel, take time to aim.Make sure to Aim a bit to the left as it will be useful for headshots.Use Oracle to make a deadly combination against campers as this weapon's damage doesn't reduce when it shoots through the wall.Like a shotgun, every shot must connect with your target to cause maximum damage.Its Wall Break ability is useful for attacking enemies behind objects such as walls and behind cover.If an enemy survives the shot, finish them off with a Primary or Backup weapon.Try strafing while aiming to prevent enemies from hitting you when engaged in a firefight.This weapon has travel time, making long range sniping more difficult if your enemy is moving.Never spray and pray, due its lack of fire rate and capacity even though it doesn't have damage reduction when it shoots through the wall.Its high magnification makes it useful for precise aiming at these distances. It also receives a delay if those weapons were shot, then quickly switched to this weapon. It gives delay on some weapons that are associated with Three Category Spam like the Thunderer and the Reflector. When reloading, the magazine is removed, a new one is inserted, and the bolt is pulled back to chamber the rounds. Every time this weapon is fired, the bolt is pulled back to chamber three more rounds, while three empty casings are ejected from the right side of the gun. This weapon shoots out a burst of three red bullets with travel time and a short cooldown between bursts. On both sides of the sniper, it says "ELF". ![]() It has three barrels at the front (Similar to the Last Squeak’s barrels) and a small decorative bauble hanging from a chain at the bottom of the weapon. It appears to be a red and green sniper rifle with a few gold and white details. It has a quick fire rate (and a short cooldown between bursts), an above average capacity for its category, but has low mobility. This weapon is a sniper rifle that quickly fires bursts of three rounds.
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